iPad app for kids
A pretend store that is secretly math practice. Kids stock a shop with their own stuff, run the register, and make change. Nothing leaves the iPad.
A kid builds a pretend store on the iPad: a name, a logo they draw, and a shelf stocked with real things from around the house, each with a photo and a price. Then they run the register. Scan items, take tap-to-pay or cash, add a tip, sign the screen, count up the change, and print a receipt. It looks like a toy. Underneath it is addition, sales tax, percentages, and making change.
Little Kids (about K to 2) uses whole dollars, no tax, and whole-dollar change. Big Kids (about grades 3 to 5) adds cents, sales tax, percentage tips, and coins-and-bills count-up change. Grown-ups switch modes in a settings area that is locked behind a two-finger, three-second hold.
Point the iPad at any real barcode and it rings up as one of the store's items. Print play money and coupons personalized with the store's logo. Read-aloud labels for pre-readers. A stats screen with best sellers and busiest hours. Several named cashiers, each with their own earnings.
On the iPad. There are no accounts, no servers, no ads, and no analytics. The camera is used only to photograph items for the store, and those photos never leave the device. Read the privacy policy.